Future<bool> _selectWinner(
BuildContext context, List<User> playerList) async {
return showDialog(
context: context,
builder: (context) {
return StatefulBuilder(builder: (context, setState) {
List<Widget> playerSelect = [];
playerList.forEach((User player) {
Widget listTile = Row(
children: <Widget>[
Radio(
value: player.deviceId,
groupValue: winnerId,
onChanged: (String id) {
winnerId = id;
setState(() {});
},
),
Text(player.name)
],
);
playerSelect.add(listTile);
});
return AlertDialog(
title: new Text('Select Winner !'),
content: Column(
mainAxisSize: MainAxisSize.min,
children: playerSelect,
),
actions: <Widget>[
new FlatButton(
onPressed: () => Navigator.of(context).pop(false),
child: new Text('No'),
),
new FlatButton(
onPressed: () => Navigator.of(context).pop(true),
child: new Text('Yes'),
),
],
);
});
},
) ??
false;
}